Kickstarter Update #9: Sculpting the Golem from Moonbot Studios on Vimeo.
Three of our technical directors have been clocking extra hours creating a Golem sculpture made of clay. Gordon Pinkerton, Logan Scelina and Dylan VanWormer typically work on rigs of characters, lighting and texturing. When they're tired of pushing buttons, doing something physical is rewarding.PRESS
There's been a few new articles about our Kickstarter project recently:- Shogun Gamer http://shogungamer.com/news/15391/golem-classic-tale-redefined-developer-interview
- Video Game Writers http://videogamewriters.com/bringing-life-to-the-golem-with-moonbot-studios-59992
- Times of Israel
http://www.timesofisrael.com/golem-comes-to-life-for-video-game/ - Times Picayune - New Orleans
http://www.nola.com/movies/index.ssf/2013/03/guillermo_del_toro_throws_supp.html
NEW ART
Here's some of the concept art our artists have been working on.




OTHER MOONBOT NEWS
We're excited to announce that our game created in collaboration with PlayStation, Diggs Nightcrawler, will be released in Europe in May! We hope you pick it up, kid.
Love this post... I'm a huge fan of process photos/videos, especially when it comes to sculpting. Great job!
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